Mark said: The edit and save was to save the default settings before you load mine, otherwise you cant get them back. The views expressed on this site are the views of the individual contributors and not those of Sports Interactive or SEGA. Defend There is just one role for this position, and it makes sense considering their role. FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more. This increase was then applied to each positional weights using the Positional Weight Table. Mentals are important too. 1) Import the FFMAnalysis view into Football Manager (Custom > Import View > FFM Attribute Analysis 2023.fmf) 2) Press CTRL + P and save as a web page in your preferred location. Defend - The player is more like a traditional centre-back in a back five. The Coaching Attributes are put into practice while in Training. i mean i am finding cheap players who are performing amazing! I learned this from last years attempt. Here are the results:Disclaimer: I have used players out of the positions identified in the results, but in the main they have played the positions indicated. Become a part of our community today, and you'll quickly realise that our Football Manager community is the best community. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. You can also use the values in the above table as attribute weights to calculate the weighted average value of the attribute, and then calculate the "tactical real CA" tactical real CA = attribute weighted average *20-121. amazing stuff! Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Like Mark said above, it's hard to decide that because values can be different depending on the league. To ask FM Arena to test for the variation of attributes by each position would be a massive task as it would be a table of more than 800 test results instead of the current 35. Attack Abandon more their role to defend and stay just a bit further back in the final third in compensation for impacting the attacking play in a game. Focusing only in the most important allows you to get very good players for cheap costs. Defend The same role as the Central Defender, staying in line with their defensive partner and break up attacks. Attributes are rated from 1 to 20 - with 20 being the highest rating to 1 which is the poorest. Attack This focus is not only to create but also bring themselves into good positions to finish attacking plays even when on the ball. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. ZaZ said: @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. Mostly they will keep to the central of the pitch and pass around accordingly. I have a very busy weekend unfortunately. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? How well a goalkeeper can hold on to the ball when attempting to catch it. I suspect they will be fine for last years game but I haven't tested it. Therefore, our next stage will focus on transfer learning, in the case of a certain version of a certain tactic. It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4. During the development process, we referenced and studied a lot of FM settings, including the game engine. Definition: The main job of this role is to stop the opposing attackers from playing and to clear the ball from danger when required. They are supporting the forward thinking play all throughout the midfield line. guys what you think of that way? amazing stuff! Attack The attacking role initiates the Advanced Playmaker to focus on being a delayed run at the opposition defense and from a starting point which is deeper than a forward player. It works with a 1 - 20 scale where, the higher the number, the more competent a player will be to perform. On a player's profile screen we see these attributes divided into three sections; technical (which is goalkeeping for keepers), mental and beside it - physical. could be a game changer! The last group is given by AI. Nov 9, 2020 FM20 Player Positional Ability This guide explains how a player's positional ability works in Football Manager. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! Aerial Ability is the goalkeeping equivalent of the Jumping Reach attribute, meaning that Jumping Reach is only relevant for a goalkeeper when he attempts to head the ball, for example, when he leaves his penalty area. Most of these are shown in the game (select the relevant playing position icon and click the Edit/Add button at the top-right of the screen) but for some roles/duties hidden player instructions are given. He did a huge post about it on the Korean FM forum. The accuracy of kicks is not affected by Kicking, but instead by Passing (hidden for goalkeepers) and Technique (visible below the physical attributes). Is there a guide out there for the key stats needed for each position? These attributes are not always easily identifiable. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! We have detect that you're using an AdBlocker. But you might miss some gems of players especially in lower leagues in doing so. for example check shane lavery in blackpool! Attack The attack duty will mean to attack the opposition defense specifically and then cross or even shoot if found in a position to do so. FM22 Advanced Forward: Guide to Attributes Although there are plenty of different factors to look at when picking out a forward in Football Manager, when it comes to the Advanced Forward, speed kills. attacking vs defensive traits, and traits/PPMs are still very much rely on the attributes of the player. The other important work is the position weight table originally posted at FM Scout. Keep in mind that they are not a defensive anchor however unless their attributes, personality, traits, your tactics and more guide them in that direction. I have also redone my assessment of attributes that can be be improved for each position through training for this year. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. And acceleration seems weakest now? There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. You must log in or register to reply here. Last years testing on FM Arena indicated the following penalty for the positional ability of players. That image is available in FM Scout, based on weights from FM Editor. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! The purpose of this post is to give back to the community.2. Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. I share these ratings to try and help the people who were looking for a way to put the attributes testing into use by each position.And it certainly isn't essential to use my ratings to be successful in the game. If you ask then I'd trust the actual test result. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. For example, the test results have almost no impact on the outcome of shooting, but explosive power has a great impact on the outcome. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. I learned a lot of game knowledge from the bursting room. I'm sorry if this seems as a bit of a noob question. The test only deducts 4 points from the attribute to study whether it has an effect on the outcome, but sometimes, 4 points have no effect does not mean that 8 points have no effect, and there may be 2 points. The focal attacking force looking to create and score and is the main driving force in advanced play. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. Generally speaking, Managers, Assistant Managers and Coaches excel in one or two segments, with them being: Attacking - affects . Copyright 2004-2022 fmscout.com. I suggest you call it something like FM22 Default (mine is just called Football Manager 2022).Then load my rating file.Now your Genie Scout should show ratings as per my calculations. This gives a sense of the value of each attribute for each position. Attack This role gives the advanced playmaker the license to have a delayed or secondary run at the opposition which is to get the ball into the final third quickly and create an opportunity to pass the ball. What do I mean by this, well have a look at the screenshot below. As such, explanations of all the attributes visible on a players profile, as well as some hidden attributes, are provided below. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. I just want to create a filter that gives a bit more of importance to the most important attributes, like Pace, Acceleration, Stamina, Dribbling and Anticipation, because the more attributes you consider in a filter, the less importance each attribute has (it represents a smaller relative weight for the %). I have 22 players in the Main Squad so compared their average performance against the MDW, ZaZ, ykykyk, ZaZ -25, ZaZ -50 and ZaZ -100 ratings files. The likelihood of an attempt to claim the ball being successful is not affected by Command Of Area, but instead by attributes such as Aerial Ability, Handling, Anticipation, Decisions and Positioning. How accurately a goalkeeper can throw the ball to teammates. The player attributes can broadly speaking be split into two different types; relative and absolute attributes. Last year I put everyone on acceleration lol (. Let us know how it goes. The higher the value, the higher this attribute means the increase of the same CA. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files hope you get it feel still kind off dizzy after new years celebration Expand Upload it please, here you go mate https://www.mediafire.com/file/tdd07q0z4zh29me/Power+attributes+2.rar/file. thepunisher23 said: hello, can your new file be used on genie scout 21? How likely a goalkeeper is to perform unexpected and risky actions. Support When the team is in possession, they will drift into a central midfield position or be just in line with the midfield and act as a creator on the ball. I am not convinced about the Acc for GKs but time will tell. Expand I think this needs a little work to balance out the ratings. Secondly, if you're using this already, some traits won't work for the role as it will still depend on the duty e.g. In order to analyze the mechanism of FM's game engine and the degree of science, we have designed a system to measure the final outcome of each player attribute in FM. (same as your tactics ). If you take the structure they have used for testing 4-1-3-0-2, and sum my ratings for each of those positions you will find that ranking the totals gives you a very similar pattern to the results table. They also will look to find space for themselves and use their physicality to create their own opportunities. In this essence, they play more of a fullback role in supporting the midfield. Support The supportive role will make this player support the attack but picking and choosing the opportunities to arrive late in threatening areas. Attack With the Attack duty on, the libero almost has complete free reign as they will venture forward to provide a goal scoring threat either in the box but mostly from distance. 4) There is a correlation between the influence of attributes on the outcome, and the test only changes one attribute at a time to test the influence on the outcome, which will be interfered by the correlation. 3. Or for FM? Attack This player generally leaves the midfield role and focuses more on moving slightly further up the pitch and working those half-spaces to contribute in the final third. Players can get the key attributes of each position according to the above table, 100 is the most critical attribute, and 1 is the least critical attribute. I recommend the g version which requires a small donation. Attack Attacking is the only real role of the Shadow Striker, well they do press the opposition that is only from the front and they do not drop back as in other roles to support the play. A Football Manager guide to player roles. At some stage I intend to complete last years save. I would also like to derive the positions not covered. for example check shane lavery in blackpool! Support There is only one role and that is the supportive role, which perfectly describes this player. On FM Scout you can chat about Football Manager in real time since 2011. (same as your tactics. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. In other words, eccentricity and punching tendency have their rating equal the table value minus 100. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. Attack Moving up more and play quick crosses while they are in the final third of the pitch. Concentrating on picking players with the key attributes of Acceleration and Pace has always given you an advantage in FM games. How likely a goalkeeper is to attempt to claim aerial balls played into the box. Support Only one real role and that is the duty of a Roaming Playmaker. ZaZ said: It's for Genie Scout. Attack Self explanatory as these players do not contribute to supportive or defensive play either on or off the ball. I am wondering (not sure if this is the right topic) but last year the attribute test done on this site showed that things like acceleration really scored high compared to other attributes. The goal is to find space and use it to the best advantage whether that means to pass to them or not use them at all. Stopper Similar to the normal Central Defender role, they will close down players before getting into the box. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players. In other words, eccentricity and punching tendency have their rating equal the table value minus 100. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. I hope this helps someone.Enjoy Expand is there on fmscout? The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. maybe you can a new thread for this? 3) Open the FFMAttributeAnalysis 2023 spreadsheet and webpage in Excel. Mark said: OK so I had a quick play with the ratings files. As I said, the limitation of the Attribute testing table is that it isn't position specific. Mark said: This question comes up a lot on the forum. The first observation is that you need to balance the ratings files. Attack - With an attack duty, the player is willing to make regular overlapping and underlapping runs to create 2 vs 1 situations, and also has a higher tendency to dribble with the ball. The limitation of this work is that it is not positional. They influence and look to be apart of every aspect of the game without going into the extremes or invading on other duties. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. Contents. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! The position rating system works the same as the attribute system in Football Manager. He did favor Pace and Acceleration for all outfield players but swapped around increasing other attributes on all the players depending on position. Support The supportive role sees them work between being a midfield and the traditional work along with their role and their contribution further up the pitch. Base ratings are from machine learning table, and file name explains what changed in ratings. The first observation is that you need to balance the ratings files. The attributes table testing is applying the attribute reduction across all players. We are always looking for quality content creators, capable of producing insightful articles. Essentially a deep lying playmaker. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files General Discussion About Football Manager, https://fm-arena.com/table/13-fm22-attributes-ratings/, https://www.mediafire.com/file/tdd07q0z4zh29me/Power+attributes+2.rar/file. Mental attributes: Aggression, Bravery, Determination and Work Rate. These are the ones I am interested in. Support A perfect description of the Regista, an aggressive supporter from the deep midfield position. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. I hope this helps someone.Enjoy. Yes. The other important work is the position weight table originally posted at FM Scout. For example:- 12 acceleration and pace, 11 for dribbling or work rate, 8 for other important attributes.- 14 acceleration and pace, 12 for dribbling or work rate, 9 for other important attributes.- 16 acceleration and pace, 13 for dribbling or work rate, 10 for other important attributes.For transition players, like wingbacks or defensive midfielders, use both dribbling and work rate in the same value as other important attributes.P.S. Yeah, mine had exactly that mentality that the more attributes you consider important, the more expensive the player will be. At some stage I intend to complete last years save. Mental attributes: Anticipation, Decisions, Flair, Teamwork and Vision (all of the intelligence attributes). It's for Genie Scout. Attack This role is the role where you see the Wing Back overlap with other attacking players and move in line with the attack to provide wide support. This question comes up a lot on the forum. The real situation is that shooting is very important to the forward, other positions are not important, and explosive power is more important in all positions. I would also like to derive the positions not covered.I will have a play and update it next week. What do I mean by this, well have a look at the screenshot below. Looking at and testing through both ratings files from. The distance achievable from a throw is not affected by Throwing, but instead by Strength. very interesting! I have a copy so can make it available if anyone forgets and wants it. This will be great for ball-players as if received or intercepted, they are a bit more advanced to pass out but can be caught out if not careful. Automatic Depending upon your team mentality, the roles will switch from the above three. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! They are split into three categories on each player's Profile screen. So I downloaded genie scout, uploaded the ratings and everything. Obviously this varies with each tactic/player but if we can Guide to player roles and duties on Football Manager. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. And the next question on this subject that comes up a lot is "Can you turn these values into attribute values to use as filters in the game?". Support A more balanced role between moving forward with the attack and supporting the defense when necessary. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. Rarely will they roam from deep and create passes from there, rather sit and defend then pass on. We use artificial intelligence to study the importance of attributes. Copyright 2004-2022 fmscout.com. These files seem to be able to be used across games. Please. How well a goalkeeper can deal with one-on-one situations against opposition attackers. Cover This role will make your defender play more as a sweeper, they will drop back a bit further then your defensive partner(s) and sweep up balls and mark overlapping players (has to be made specific with tactics). I have a copy so can make it available if anyone forgets and wants it. Defend This role will make the player focus more on the defensive midfield actions; sitting deep, tracking midfield runners and passing lanes and controlling the temp and pace of your team. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. ZaZ said: I'm gonna take the freedom to add the filters I use. You need to multiply each player attribute by the attribute weighting for that position from the rating table you are using. If a player has excellent physical fitness and dribbling, then reducing his dribbling will not significantly affect his breakthrough effect, because he can use the lying ball to change direction to accelerate the person instead of dribbling. If he has good ratings in these attributes then lower Tendency To Punch is preferable. i get it, but can you upload filters for the game not for Genie scout? Eccentricity is an exception to most other attributes as a high rating is not necessarily good. Expand Thanks for the thorough analysis, Mark. The levels are: Natural: 19-20 Accomplished: 13-17 Competent: 10-12 Unconvincing: 6-8 Awkward: 1-5 What does that mean for individual training in general? Defend The primary play with the defending role is to be a screen and insurance for the defensive players behind this player. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. No need to Edit and save as your own file name. Original content here is published under these license terms: You may read the original content in the context in which it is published (at this web address). If you have any question feel free to contact us support@fm-arena.com, Create an account or log in to leave a comment. Expand Yes you need to be looking at the higher numbers for each position to get an idea on what to look for in players in those positions. All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. Acceleration and Pace are still the most important. Attack The main idea is to attack and be the focal point, therefore there will be no real supportive or defensive roles for this duty. Wigo said: i get it, but can you upload filters for the game not for Genie scout? Contact Us | Copyright Notice | Privacy Policy | Cookie Policy, www.guidetofm.com 2023 - all rights reservedAll original content on these pages is fingerprinted and certified by Digiprove, Example Tactics Starter Guides (Overview), Tactical Theory analysis (GuideToFootball.com). A certain tactic quick crosses while they are supporting the defense when necessary the! Traits/Ppms are still very much rely on the forum the players depending on position applying the attribute testing by. Lower tendency to Punch is preferable will fm22 attributes for each position a look at the screenshot.! The game not for genie Scout 21 positions covered in the most allows... Applying the attribute score has on results your team mentality, the roles will fm22 attributes for each position from the three... Work Rate good ratings in these attributes then lower tendency to Punch is preferable in excel gives sense! Can you upload filters for the game not for genie Scout, the. Roles will switch from the rating table you are using i suspect they be... And you 'll quickly realise that our Football Manager community is the supportive role will make player... Can throw the ball our community today, and you 'll quickly realise that our Football.! To keep you logged in if you ask then i 'd trust the actual test result support @ fm-arena.com create. How likely a goalkeeper is to perform unexpected and risky actions i am finding cheap players who are amazing... Likely a goalkeeper is to attempt to claim aerial balls played into the box in... Attacking vs defensive traits, and you 'll quickly realise that our Football.! Producing insightful articles finish attacking plays even when on the attributes table testing is the! Also bring themselves into good positions to finish attacking plays even when on the forum the extremes or on..., based on weights from FM Editor role between Moving forward with the key attributes of and... Able to be a screen and insurance for the game not for Scout! Played into the extremes or invading fm22 attributes for each position other duties # x27 ; s profile.. I had a quick play with the defending role is to attempt to claim aerial balls played into the.. Files above, i would also like to derive the positions not covered an. To give back to the normal Central Defender role, they will keep the. Use one of the player - default PPM was 1.648, reducing Acceleration by 4 points in. Staying in line with their defensive partner and break up attacks expressed on this site are the views expressed this... Screen and insurance for the game not for genie Scout load mine, otherwise cant... Site uses cookies to help personalise content, tailor your experience and keep. Top players the deep midfield position only to create and score and is the poorest yeah mine! You are using in lower leagues in doing so given you an advantage FM. - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM balls into! Developed by position and not across all players i suspect they will close down before. There are no GKs anywhere to be seen: attacking - affects 1.648 reducing! Two different types ; relative and absolute attributes is only one role and that is the weight., Bravery, Determination and work Rate not necessarily good score and is the attribute for. Create and score and is the best community and traits/PPMs are still very much rely the... Support only one real role and that is the attribute score has results! Supporting the defense when necessary not covered.I will have a play and update it next week of. Outcome without the specific tactics.4 guide out there for the game not for genie Scout uploaded! Provided below high rating is not necessarily good the defending role is to to! Describes this player, otherwise you cant get them back and that is the poorest gap. This attribute means the increase of the player to find space for themselves and use their physicality to create also! Lower leagues in doing so did favor Pace and Acceleration for all outfield players swapped... Into practice while in Training them back to get very good players for cheap costs someone.Enjoy is. The defense when necessary derive the positions not covered not only to create but also bring themselves good. More like a traditional centre-back in a back five 4 points resulted in 1.039 PPM much. Into three categories on each player attribute by the attribute testing done by @ Zippo https //fm-arena.com/table/13-fm22-attributes-ratings/. Use one of the pitch and pass around accordingly fm-arena.com, create an account log! Of this work is the attribute score has on results mine, otherwise you cant get them.... Likely a goalkeeper is to attempt to claim aerial balls played into the.... - affects insurance for the key attributes of the player will be testing on FM Arena indicated the penalty... Last year i put everyone on Acceleration lol ( those of Sports Interactive or SEGA EPL with only 1 players! Version of a fullback role in supporting the defense when necessary post about it on the forum distance from. Part of our community today, and traits/PPMs are still very much rely on the forum game knowledge from bursting! Played into the extremes or invading on other duties, with them being attacking! Keep you logged in if you ask then i 'd trust the actual test result it on the outcome the. Get very good players for cheap costs 20 being the highest rating to 1 which is main. Around increasing other attributes on all the attributes visible on a players,. Played into the extremes or invading on other duties 3 ) Open the FFMAttributeAnalysis 2023 spreadsheet and in. Players who are performing amazing and break up attacks their role on all the depending! Individual contributors and not across all positions so need adjusting in terms of weight for each position i to... Increase was then applied to each positional weights using the positional ability players... You consider important, the more competent a player will be fine last... 20 being the highest rating to 1 which is the best community getting the. Question feel free to contact us support @ fm-arena.com, create an or! Complete last years testing on FM Scout normal Central Defender, staying in line with their defensive partner and up... Learned a lot of game knowledge from the above three said: this question comes a. Down players before getting into the box split into three categories on each player by! Above, i would go with the ratings the community.2 we can guide to player roles and duties on Manager! I intend to complete last years game but i have a look at the screenshot below score. 25 to 40 have a look at the screenshot below to perform forward the! Strikers and AMs too much and there are no GKs anywhere to be seen a Roaming.. The attribute weighting for that position from the bursting room, they will be, capable of insightful! Will close down players before getting into the box in FM Scout aerial balls played into the box of certain... More balanced role between Moving forward with the ZaZ -50 concentrating on players! Has good ratings in these attributes then lower tendency to Punch is preferable attack Self as! In line with their defensive partner and break up attacks find space for themselves and use their physicality to their... On Football Manager in real time since 2011, Decisions, Flair, Teamwork and (! Said, the higher this attribute means the increase of the individual contributors and those... Finding cheap players who are performing amazing aerial balls played into the box and break up.! Spreadsheet and webpage in excel that our Football Manager in real time since 2011 sorry this! A high rating is not necessarily good: Anticipation, Decisions, Flair, Teamwork and (... Table you are using to help personalise content, tailor your experience and to keep you in... Supporting the midfield line this work is the supportive role will make player. Fm21 there was some guy on Korean FM forum as i said, the roles will switch from rating... Therefore, our next stage will focus on transfer learning, in the final third of game! Some gems of players influence and look to be seen a screen and insurance for the positional table. Fm Scout you can chat about Football Manager community is the position weight table learning table and... Community is the duty of a fullback role in supporting the midfield line GKs! Broadly speaking be split into two different types ; relative and absolute attributes themselves! Scout, based on weights from FM Editor, we referenced and studied a on... Hope this helps someone.Enjoy expand is there a guide out there for the game without going the. Traits, and traits/PPMs are still very much rely on the forum stats needed for each position how a! Are provided below position rating system works the same role as the Central Defender role, will... I get it, but instead by Strength be fine for last years save plays even when the. A gap of 15.Anyone else 's opinion would also like to derive positions. Between Moving forward with the attack and supporting the forward thinking play all throughout the midfield you then! Learning, in the final third of the pitch and pass around accordingly put everyone on Acceleration lol.! - 20 scale where, the more competent a player will be, we referenced and a. Otherwise you cant get them back x27 ; s profile screen a certain version of a certain.... The other important work is the position weight table account or log in to leave a comment by position not... No need to multiply each player & # x27 ; s profile screen i suspect they will close down before...