OP is several staging branch builds behind. Elite crates start to spawn in red puzzle rooms. Many of the keycard rooms will spawn a keycard for the level higher. The new and improved player map will also let you. We have yet to see any loot or tunnel dweller NPCs in these side tunnels. How to access themGiven they are underwater, getting to the labs takes a bit of preparation. When in a sub, simply set your course for the closest lab (as seen on the map) and then look for a moon pool as you approach - they are lit up pretty well down there and have icons on the in game map. Forward, reverse, and turns are handled in the same way you drive a car with the WASD keys. its not a bad idea to bring a green card to get you started. Specifically, you can now select between the various map levels on the right hand side. Be sure to browse xRaWs past RUST videos anddont forget tosubscribe to his channelfor alerts on his latest work! I browsed through every youtube videos and lives I could find about players looting the new underwater labs, and I myself went onto staging to see what does the labs look like. Submarines are designed to operate submerged under the water, but can also be used on the surface. Once inside, players will need to find a Keycard to open the Underwater Lab's CCTV Station Module since the final 4-digits of these Rust camera codes are randomly generated. Approaching It is necessary to use a Diving Tank when looting these kind of areas. I was thinking of getting Console Rust on my PS5, but I'm not paying full price for a 2015 Version of Rust, I would definitely play it if they gave free access to players who owned rust since early access on Steam. Yellow perch and catfish can only be found in rivers. The update titled "Going Deep" is mostly about the aquatic biome and things like fishing, and submarines. Damn lol. There are always going to be some lab dweller NPCs, so youll want to pack a weapon of some sort. Be careful not to reel too quickly because the line can break if you do (watch for your rod shaking). cool thanks, is there any way to know before entering the lab? The crate contains a similar loot pool with the Military Crate and found in Underwater Labs. Driving a submarineOperating the submarines is a pretty straightforward endeavor. The largest community for the game RUST. Underwater base material tweaks Made white panels metallic Used higher quality masks for rust Tweaked glossiness, specular and color and blend settings on a bunch of materials to make the scene less noisy and more consistent Created some custom . Wait for it to stop fighting and use S to reel it in. Also in that module, youll find a Chippy arcade machine and a boombox to play some tunes on. Along with location, the bait used has an impact on the quality of fish you catch Be a master baiterThere are a slew of options when it comes to bait for fishing. Reddit and its partners use cookies and similar technologies to provide you with a better experience. A direct hit to a building block from a torpedo only yields a couple points of damage at the moment, so they are not a viable option when it comes to raiding. You can also sell the fish youve caught for scrap. Head back outside and climb the stairs till you reach the blue door, swipe your card, and enter the room to find the red card on a desk here. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Those players who like to take risks can visit the occasional mess hall room to play some high-stakes poker. RUST's in-game console (Press F1 to access when logged into the game) The command-line console running the server. Green spawns on the floor next to the locker round the corner from the computer station and red should spawn in the crew quarters blue room (only found it once since forced wipe) but ive not found a blue card spawn yet. Rockets also deal significant damage to subs, however, projectiles like gunfire only provide several points of damage per hit. Underwater Lab Blue Crate. Next to the fuse box, there is usually (but not always) a switch you need to activate . The underwater lab's ration box is similar to the other ration box found at the surface and can spawn rad pills, water jugs, and other food-related items. This article will cover the newly implemented and randomly generated underwater labs with their loot, enemies, and features, and how to actually get down to them. Now hop out and get ready to fight off any enemies or players. Fortunately for you - you can kill them and take their stuff. Along with pretty much any existing food item working, a slew of new bait items have been added (more on this below). Rust 's content patch brought Underwater Labs to the survival game, giving players a good reason to go underwater. Many of the keycard rooms will spawn a keycard for the level higher. Given the labs are procedurally generated and have different numbers of levels and overall size, its hard to give any exacts with this. There are roughly 6 labs per each default size (4.5k) map, all of which are labeled on the in game map. Lab. Each one of these crates is guaranteed to spawn eight scrap. feel like i searched one for over 15 mins and could only find green and blue card rooms. If youre looking to get the most out of your adventure, collect every color of keycard before making your way down to the Labs. Rusts content patch brought Underwater Labs to the survival game, giving players a good reason to go underwater. Elite crates start to spawn in red puzzle rooms. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You dont need all the pomp and circumstance of a submarine to explore a lab, however. Press J to jump to the feed. This ongoing series is designed to guide players through rust. Ad Infinitum - Oh the City4. Once you get everything you need to make the trip, youll need to settle on which lab to explore. Facepunch is introducing a new monument and it's overpowered and probably going to be nerfed in future? Fishing overviewTo get started on fishing all you need is a fishing rod and some bait. You cannot hold your breath and swim as it is way too far down, meaning you will drown. If the keycard door isnt active, its likely as easy as looking for a nearby blown fuse and replacing it. And that's it; this is all you needed to know about the procedural labs. Repeat this until youve reeled it close enough to pick up (which automatically happens). Right now, they come with two entry points. twitch.tv/rustafied. The red keycard here is locked behind a green puzzle and a blue puzzle, requiring 2 fuses, a green card, and a blue card. Hurrungane - Luwaks6. sorry for all the questions. Next, run over to this small building in the opposite corner and flip the switch before activating the timer; make sure everything is green before moving onto the next step. The largest community for the game RUST. Hating on an update that is not even out yet, you've been smoking some mad crack my dude Green spawns on the floor next to the locker round the corner from the computer station and red should spawn in the crew quarters blue room (only found it once since forced wipe) but ive not found a blue card spawn yet. Procedural Underwater Labs The new underwater labs are fully procedural dungeons that reside on the ocean floor. As with all monuments, the best loot is in the red card rooms. It takes a little getting used to, but this seems to work for me: if the fish is going to the right, use the A key to pull it back in the opposite direction. It can also be a decent idea to pack a close-range weapon in case of emergencies. Given this, a hazmat suit or at least some radiation pills will serve you well. Youll then get some raw fish, animal fat, and bones added to your inventory (along with a surprise item if its a shark). SUBJECT TO CHANGE. and are the red rooms always in an open space or sometimes inside a blue room? While open waters have always been a part of the survival game, Underwater Labs contain decent loot, the promise of adventure, and an excuse to test your sea legs. Once inside, add a fuse to the fuse box and then swipe your blue card on the door and enter to find the red card on the desk. No, they fixed that a long time ago, loot sometimes does spawn when changing floors though, so maybe try going to the lowest/highest point, they usually have a window to check and see if loot respawned. The Red Keycard can spawn on the table here, next to the laptop. In-fact, a few of the actual staging players that know what they're doing feel that the labs aren't worth it. Firstly you need to head to this building located in one corner of the monument, head up the stairs here and flip the switch. Submarine health / damageThe solo subs have 500hp while duo subs have a beefier 700hp. Outdated info. Squishface is the co-founder and owner of Corrosion Hour; a RUST community and website dedicated to helping server owners with the administration and navigation of the ever-changing landscape of RUST. The solo and duo submarines allow for underwater travel (duh), run on low grade fuel, seat either 1 or 2 people (also duh), and can even fire torpedoes (more on that below). It looks like they're bugged at the min tho and only spawn once after wipe and don't respawn. Furthermore, if you hold right click itll delete the entire line. Each one of these crates is guaranteed to spawn eight scrap. It can then be used on: WATER TREATMENT PLANT The first location you can find red keycards is the Water Treatment Plant, which is a monument and can be found labeled on the map. You need to keep on top of the commits and discord if you're serious about checking out / doing QA on staging branch and reporting on it, instead of forming your public opinion based on outdated info. Apart from that, you can find microphones in some rooms of the underwater lab. Added below every freight transit line station, these side tunnels branch off to provide a new spawn point for the work carts. Again, outdated info. thumb_up 7. thumb_down 1. andererandre. Dealing roughly 20hp of damage per bite to a naked (about half that if youre geared up), the sharks will attack consistently every 2 seconds while in range. Not too shabby, but keep in mind this is an example of a large lab and many are smaller with less loot. The update (which will force a map wipe) is expected to hit at 2pm EST (7pm BST). Travel back through the hallway toward the skybridge in the center of the complex. Using this, you can see each level of the underwater lab you are in. Up-to-the-minute Video Game News, Reviews, Trailers, and more. Once you have a scuba set, you can either find a boat to quickly reach the monument or swim there, which would be slower but avoid alerting other players. You will need to complete the monument puzzle before swiping the card, and I will follow up with a guide on each monument puzzle soon. This update introduced numerous updates to the monuments found in RUST and caused some Red Keycard locations to be removed, modified, or introduced to the game. They can spawn water bottles and other food items such as apples and chocolate bars. Fuel consumption seems comparable between the two subs, with each one using between 3 and 4 fuel per map block traveled. Monument puzzles. Once you arrive, I recommend against going straight to the entrances, but instead take a look around the monument and through the windows to see if there are any other players running around. Transfer over to the west wing and look for room 218, 221 or 222. Tutorial, Rust - Fishing Village. Sometimes updating / restarting server and client to the same and latest version isn't enough, a full wipe may be needed. Specifically, there will now be about half as many on the map (a goal of 3 for a default size seed) but they will generally be larger overall. This is the correct information. 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